Game over

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[edit] Game Over
GAME OVER
By Thadius Gnorf
February 18, 1990

I must admit, I spent a good deal of my youth (not to mention a few hundred dollars in quarters) at video arcades. I played everything - from shoot'em up games to saving that princess from a fire-breathing dragon - and I loved each and every one. This was back in the days before every kid in America owned a home system; when you actually had to walk to the arcade and jostle for time on your favorite machine.

And my favorite machine, you ask? That's a no-brainer: "TRON."

The thrill of the chase, the strategy of outmanuevering your foe, the agony of an eventual collision - my 10-year old heart could barely withstand the excitement as I weaved and edged my bike around the glowing, magical screen. I set records in my hometown that would endure for years to follow. I was a hero.

But I was nothing compared to the creator of "TRON" - Kevin Flynn.

To us gamers, he was a god. Smart, sophisticated, rich - he was the guy we all wanted to be... and now he's gone. Did our adoration drive him away? Where has our hero gone?

Without Flynn, we may never know what the future of video game technology holds in store. He put arcades on the map and kept them filled with action, excitement, and millions of fans, eager for chance to play just one more time.

But has that time run out? Will we ever see another Kevin Flynn creation? And what madman could be responsible for his untimely disappearence? The gaming world demands answers... and more importantly, we demand our hero back, safe and sound.
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